Physically Based Rendering
... haven't gotten here yet ;)
Render Engine
Order your graphics calls around!
Stateless, Layered, Multi-threaded Rendering, Part 2, Part 3
(Command buffers)
My little rendering engine
Deferred shading
OGLDEV - Deferred Shading, Part 2, Part 3
Learn Open GL: Deferred Shading
Simple OpenGL Deferred Shading
Normal mapping
Three Normal Mapping Techniques Explained...
opengl-tutorial.org: Normal Mapping